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Minithra

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Posts posted by Minithra


  1. 58 minutes ago, Lelling said:

    I'm not making it up when I say that when we were thinking about this change, one of the people I thought of was you. I thought "well, Mini's always alone in his channel, and now I'll finally be able to poke him and ask what he's doing, and maybe just hang out... or who knows, dream big, maybe even play some games together!" But I suppose that's not a mutual feeling.

    Ask Wolfie how well that goes >.> I'm pants at Overwatch, and I spend a lot of time "playing" Minecraft or more recently Endless Legend while semi-paying attention to a stream or podcast.

    I'm happy to hear stuff is happening and progress is made.


  2. On 07/02/2019 at 07:52, Lelling said:

    Which shouldn't even matter to you since you never even join them. I thought you'd be happy to hear this news.

     

    Ah yes, attack the person ? Shocking, that this sort of news about a place where I spent a few hundred hours and made some good friends prompts a reaction. 

    On 07/02/2019 at 07:52, Lelling said:

    The only thing we've literally announced so far is that we're hoping to create more of a community than have hordes of anonymous people joining for events without ever even communicating with a single person, and then these very same people outnumbering the people the community was created for, and the first step to that is that we're no longer organising events.

    And then there was silence about what's happening, none of these independent event organizers did anything... 

    How will the part about creating more of a community function if OC is withdrawing from most of its activities? Yet another guild for "real" OC? trimming down one of the main guilds as people with no interest move to other guilds now that it's no longer an active hub? I mean, refining a group of people starts out by removing the undesirables, which you're doing by stopping the event runs, but in the almost two weeks since the announcement, there hasn't been anything about moving forward.

     


  3. 5 hours ago, Doomsday said:

    Cause it hasn't worked, people have been asked from the beginning to be reasonable with the amount of animals they keep.

    Yeah, I meant along with having the plugin to keep numbers sane. I asked in the context of Lelling saying no specific info was going to be shared. Prevents people wasting resources breeding and allows for proper planning of farms if they know the number at which they'll start losing animals.


  4. On 22/09/2018 at 12:20, Lelling said:

    However, we have decided we will not be giving out specific numbers or directly describing the functionality of the plugin. The moment we do so, we risk having to deal with people who will find a way to exploit the understanding of the mechanic and ignore the reason why the plugin has to be implemented in the first place, and then either have to change the restrictions, which affects everyone on the server, or manually deal with each such situation.

    Why not say "Don't have more than X animals in a pen?"  What's wrong with that?


  5. On 01/09/2018 at 17:12, Lelling said:

    Right now we are trying to add non-replenishable items (like saddles, shulker boxes, elytras, hearts of the sea and totems of undying) into the game via hidden treasures and as rewards for special events - this adds more of them into the game without really making them farmable.

    Why not remove the world border? It shouldn't have any noticeable effect on the server now that it's running spigot, and would allow treasure hunting for most of the items, actually finding mansions (and the special mobs in there) and enjoying the exploration in the game the way it was meant to, rather than relying on manually placed/spawned items

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  6. 12 hours ago, Wapervolk said:

    Some sort of resource world/area for gathering materials to prevent the destuction of the original landscape, personal portals, some way (not neccessarily easy or quick way) to obtain hard to find and not replenishable items (such as saddles, shulker boxes, elytras etc.) was mentioned on Discord aswell earlier I think.

    I asked about this since before launch ^^ A desert and mesa where people can go crazy with harvesting would be helpful. 

    Saddles count as treasures in fishing, you get more than enough with a good pick. The end is technically infinite (not really, but actually getting to the point where it doesn't generate anymore is... impractical), so if the world border gets removed you'll be able to explore and get more shulker shells and elytras. We could use the Hermitpack datapack, making the shulkers drop more shells and have it be a guaranteed drop, as well the make the elytra a dragon drop, so you can just kill the dragon for one if you don't feel like exploring.

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