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How did your character end up in GW2?

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Hello everyone,

Back on my guild's old forums we had a section dedicated to letting people know how their characters came about. For example; detailing their lineage from GW1 to GW2, inheriting a legacy, or even being immortal... Or if you're completely new to GW2, where did you get the inspiration for your character? What's his/her story?

Below is how I imagined my character coming from GW1 to GW2. I hope you enjoy it! Looking forward to reading your stories too! 

I was only 17 years old when I climbed the pass to Shing Jea Monastery from the harbor. The year was 1068 AE. The Tengu Wars were still in full swing. Master Togo was away from the monastery trying to negotiate the peace treaty that would eventually make him a hero of Cantha. He was one of my finest mentors. His ability to bring out the best in his students and to remain diplomatic in such trying times made his final sacrifice all the more unbearable. 
I came to the monastery seeking adventure. I wanted to be a warrior, to learn to fight against the enemies of Cantha, but with my lack of muscle and affinity for books and scrolls, it soon became clear that my path lay down a more arcane route and so it was that I became an Elementalist. Three short years later, which seemed like a lifetime of studying to me, the Tengu Wars were over and Master Togo was back overseeing the training of the students at Shing Jea. I was quickly becoming a powerful elementalist and Master Togo took note of me. Less than a year later I had distinguished myself as an extraordinary student and Master Togo selected me and another student to accompany him to the minister's estate... and that's where my adventure began at the young age of 21.
I won't bore you with all of the details between that fateful day at the minister's and today, but suffice it to say I have travelled the world from Shing Jea to the Echovald Forest. I have walked upon the Jade Sea and tread the tropics in Istan, Kourna, and Vabbi. I have seen the lush forests of Kryta and the ruins of Ascalon. The deep jungles of Maguuma and the highest peaks of the Shiverpeaks are even known to me. At times I was even called to delve into places where my nightmares became reality in the Realm of Torment, the Underworld, and the Fissure of Woe. 
I have faced many foes along the way from an insane undead Lich to a mad god, and the general of an elder dragon. I have also had the opportunity to meet the Emperors, Kings and Queens of the world. All while witnessing great feats of strength, courage and dedication from some of the most unsuspecting folk. 
I have lived a full life and I am content knowing that I helped our world be at peace for a time by facing those monsters. By assisting the Shining Blade restore Queen Salma and helping the Ministry of Purity cleanse Cantha, my home, from the Afflicted, we now enter an era of recooperation where the ties we’ve created will help Tyria heal.
It’s hard to believe that it has only been 12 years since I climbed the pass to the monastery. I am almost 30 years old now but I feel the weight of many lives on my shoulders. If you were to look into my eyes you would see an old soul staring back at you. You may even wonder if all the tales are true, did I really do all of the things they said I have? 
It is with that knowledge that I remember the words of a wise old centaur, Ventari, "I had a home once, before this one, where I attempted to reconcile the differences between your people and my own. But Centaurs are a proud race, fiery with passion and conviction. They would not see humans as their equals. Against the odds, they fought. The humans rose to crush them. War consumed those lands...and my home with it. I made my way here to start anew." 
While not completely the same as the centaur, I’m sure you can understand the appeal those words had to me. I was raised to hate the Tengu, to fight against them and when that was taken away from me I had a second chance for adventure. I was drawn into the conflict against the Afflicted not only because I was there when it started, but because I craved the adventure. I craved a purpose. Working alongside Talon Silverwing taught me to respect the Tengu as we fought against our common enemy. I have found though, that it is not only the Centaurs that are a proud race, but all the races of Tyria. We have all fought battles against each other and against the forces of evil. We have won and we have lost. War has consumed much of our world. And so I feel drawn to Arbor Bay again by the urge to start anew. I want to spend the rest of my days in peace.
Although it's only been a few years since I found Ventari in Arbor Bay, it still feels like a lifetime since I was there and laid eyes on it. A lifetime since I felt the stirring deep inside my soul, since I felt the calling of this place... and as I enter the grove, alone and tired I hear an old familiar voice call out to me, "Ah, I remember you, do I not, Davin Cassidy?"
I look around and see the old centaur look up from his gardening with a smile on his face and before I can answer he speaks again, "I always knew you would return."
I know that Ventari is wise beyond any mortal creature, but still, I had felt the pull of destiny calling me here. With that in mind I know that it isn’t a coincidence that I’ve returned yet I feel no danger here and so I reply jokingly, "How could you have known? I have encountered death at almost every turn recently and could have been sitting at Grenth's doorstep for all you knew."
"Oh, I had a dream that you would return, that you would return after the troubles of the world were no longer your concern. When you were ready," he says with a small smirk.
"When I was ready for what?" I ask.
"Ready to help me tend the tree within the garden and to be at peace."
"I suppose there is no need for me to ask if I can stay then, is there?"
Still smirking he answers, "No my friend, there is no need, this is a refuge from the world and you may rest here. No harm or woes will come your way. Though other adventurers like yourself my arrive from time to time to help us also and they too shall be welcome."
"You are a strange centaur Ventari, a strange one indeed."
"Ha! And you are a strange man, chatting with a centaur coming to help tend his tree and garden. But enough of this, rest beneath the tree for a while, we can speak more when you wake."
"That sounds like a wonderful idea, I am quite tired after the journey here," I say.
And so it was that I lay down beneath the tree, closed my eyes and drifted into a deep sleep. There I dreamt a most vivid dream of a vast consciousness and began to remember things I did not know in my waking life, things that I knew hadn’t happened yet, but had already come to pass. When I awoke, it was to a different world than what I had known, to a different time and a different life. My old memories are what seem to be a dream now, one I'm not sure is real, one I can barely recall for I have awoken from the Dream of Dreams and am no longer human, but Sylvari and my name is Davolorin.
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GW2 is first place where i found actual roleplay. As i started playing in may 2016, i have no deep lore knowledge. Hope you enjoy my story :)


Peacemaker investigation report BWSG-147-31
[ public part, classified content omitted ]

Location: Brisban Wildlands
Subject: Glowing cave in vicinity of Skrittsburgh
Objective: Suspicious activity of skritt around cave indicates they might be using it as a storage for stolen equipment, which is to be returned to respective owner.
Responsible: Senior Investigator Groxx

                Investigation protocol

At the time of investigation previously detected "blue glow" is not observed. Cave entrance is half blocked by rocks fallen off from ceiling. Cave is not lit, artificial portable light sources are used for investigation. Cave floor is covered with small shards of some kind of energy crystal glowing dim blue and drops of unknown liquid. Internal cave layout consists of sets of interconnected devices, grid analysis indicates that it was a laboratory. Plenty of devices seem to be of non-standard configuration and some of them use ineffective technical constructions. Complexity of interfaces leaves no doubt that all of them were built by asura. Models and serial numbers do not match to any illegally procured equipment in database. Residual energy scanning indicates that entire laboratory was functional few days ago. All equipment is covered with drops and spills of slimy semi-transparent green substance and irreparably damaged, presumably due to heavy electrical energy overload. Two glass chambers of unregistered type were apparently broken by explosion and have residue of green substance inside them. All display panels are inactive, tactile and voice controls not operational, some data storage units are intact. Unidentified body found near one of glass chambers. Body is lying face up, unconscious, partially covered with green substance, no body attachments, augmentations, clothing or devices found to help identification. Face do not match to anyone in database.

- Data storage units extracted for further investigation.
- Asuran body transferred to Medical Center of Rata Sum.

                Appendix B1: Found body description


          Type: sentient
          Race: asura
          Gender: female
          Age: 20-25


          Height: short
          Skin: soft pink
          Body marks: none found
          Head: large
          Ear thickness: thick
          Ear length: average
          Ear tip: straight
          Ear edge: curved
          Hair color: dark navy
          Eye color: black
          Augmentations: none found


          Skeleton: intact
          Epidermis: intact
          Breathing: present, rare
          Temperature: normal
          Acoustic stimulus: no reaction
          Light stimulus: no reaction
          Tactile stimulus: no reaction

                Appendix B7: Medical Center rehabilitation notes

Subject suffers from severe loss of long-term memory. No one of Center mesmers were able to recover anything earlier than "the Experiment". Memory restoration is complicated by split personality disorder. Second personality appear to be skritt. Skritt personality is very stable if subject observes glossy, polished or glowing objects. Returning to asura personality is nearly impossible unless all such objects is removed. If returned to asura personality, subject shows proper logical thinking, high cognitive abilities and clean speech.

                Appendix D2: Data storage unit analysis

Storage unit contains mainly research data, unreadable without description. Significant part of it is related to skritt psychology and group behaviour research. Some experiments imply researchers being a part of skritt "scratch" group and immersing themselves in social communications. According to records, two of three krewe members were using simplified names to make communication easier: Shy for Shaxxa and Chi for Chajji. Later research focuses on detecting "connections" from single skritt specimen to other members of skritt group. Most recent measurement chunk is incomplete, supposedly because it was recorded right before lab explosion, and refers to project N.I.E.C.E.

Extracted unfinished article (part)

Project: Nonverbal Intelligence Expanding Connection Experiment

Synergetic Auramancer Shaxxa,
Skritt Psychologist Chajji,
Statics Engineer Jappa


Skritt intelligence scaling is proven [1] and tested with different groups of
skritt in various locations [2].Nature and mechanics of this phenomenon are
still unclear. Given that in some cases single skritt can perform complicated
logical analysis without talking to his group [3], we can assume some sort of
mental connection between them. This article shows, that skritt use both verbal
and nonverbal connections at the same time, proving the assumption.


[1] "Logic in skritt groups of various size" -
                Skritt Psychologist Chajji, 1325 AE
[2] "Affecting factors for skritt intellectual properties" -
                Synergetic Auramancer Shaxxa, 1327 AE
[3] "Focusing of decentralized intelligence in large skritt groups" -
                Synergetic Auramancer Shaxxa, 1327 AE


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